Open-source pipeline animates non-humanoid 3D assets with AI
Rehan Sheikh (@rehan_shei) shared the method and code in a post with about 680 likes.

Rehan Sheikh says he may have 'cracked how to animate non humanoid assets with AI.'
The pipeline uses H3 Max to generate video of an asset from the front and side, then a finetuned DINOv2 model tracks its joints. A video in the post walks through the process.
The project is open source, with a link shared in the post.





